* Detected CPU: AuthenticAMD , F15/M2/S3, 2210.00 mhz, 67-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 15446 files cached, 2233Kb memory used.
Init FileSystem 0.945702 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2019172 K], reserved[10336 K], committed[67580 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[4179 K], process heap[657 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1032 K], smem[0 K]
Executing config-script "e:\stalke~1.tri\shoc\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[e:\stalke~1.tri\shoc\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\stalke~1.tri\shoc\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[e:\stalke~1.tri\shoc\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "e:\stalke~1.tri\shoc\gamedata\config\default_controls.ltx"...
[e:\stalke~1.tri\shoc\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:68E1]: ATI Radeon HD 5400 Series
* GPU driver: 6.14.10.7206
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1123 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
FATAL ERROR
[error]Expression : F
[error]Function : CResourceManager::OnDeviceCreate
[error]File : E:\stalker\sources\trunk\xr_3da\ResourceManager_Loader.cpp
[error]Line : 162
[error]Description : e:\stalke~1.tri\shoc\gamedata\shaders.xr
stack trace:
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 15446 files cached, 2233Kb memory used.
Init FileSystem 0.945702 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2019172 K], reserved[10336 K], committed[67580 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[4179 K], process heap[657 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1032 K], smem[0 K]
Executing config-script "e:\stalke~1.tri\shoc\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[e:\stalke~1.tri\shoc\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\stalke~1.tri\shoc\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[e:\stalke~1.tri\shoc\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "e:\stalke~1.tri\shoc\gamedata\config\default_controls.ltx"...
[e:\stalke~1.tri\shoc\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:68E1]: ATI Radeon HD 5400 Series
* GPU driver: 6.14.10.7206
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1123 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
FATAL ERROR
[error]Expression : F
[error]Function : CResourceManager::OnDeviceCreate
[error]File : E:\stalker\sources\trunk\xr_3da\ResourceManager_Loader.cpp
[error]Line : 162
[error]Description : e:\stalke~1.tri\shoc\gamedata\shaders.xr
stack trace: