......
#include "gameplay\character_dialogs.xml"
</specific_character>
---начало нашего нового профиля, и конец копированного---
<!------------------------------------------------------------------------------------------>
<specific_character id="esc_stalker_novice_default10" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_green_stalker_5</icon>
<bio>esc_stalker_novice_bio</bio>
<class>esc_stalker_novice</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
<rank>58</rank>
<reputation>-2</reputation>
<money min="200" max="600" infinitive="0"/>
<snd_config>characters_voice\human_02\stalker\</snd_config>
<crouch_type>-1</crouch_type>
<visual>actors\novice\green_stalker_5</visual>
<supplies>
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 1 \n
device_torch \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>
#include "gameplay\character_criticals_3.xml"
<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>
-----конец нашего нового профиля, а также конец блока-----
<!-------------------------------------ranger----------------------------------------------------->
<specific_character id="esc_ranger" team_default = "1">
......
#include "gameplay\character_dialogs.xml"
</specific_character>
---начало нашего нового профиля, и конец копированного---
<!------------------------------------------------------------------------------------------>
<specific_character id="esc_stalker_novice_default10" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_npc_u_green_stalker_5</icon>
<bio>esc_stalker_novice_bio</bio>
<class>esc_stalker_novice</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
<rank>58</rank>
<reputation>-2</reputation>
<money min="200" max="600" infinitive="0"/>
<snd_config>characters_voice\human_02\stalker\</snd_config>
<crouch_type>-1</crouch_type>
<visual>actors\novice\green_stalker_5</visual>
<supplies>
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 1 \n
device_torch \n
#include "gameplay\character_items.xml" \n
#include "gameplay\character_drugs.xml" \n
#include "gameplay\character_food.xml"
</supplies>
#include "gameplay\character_criticals_3.xml"
<start_dialog>hello_dialog</start_dialog>
#include "gameplay\character_dialogs.xml"
</specific_character>
-----конец нашего нового профиля, а также конец блока-----
<!-------------------------------------ranger----------------------------------------------------->
<specific_character id="esc_ranger" team_default = "1">
......